SwishMax
Freestyle |
Evaluation Evaluation will be based on length, complexity and detail. Length: 60 sec += 100 Complexity: (25% of the grade) Number of movements and/or complexity of the drawn shapes. Detail: (25% of the grade) Subtle things that make the animation more real. |
Freestyle SwishMax Assignment Tell me a story. As in something happens. There is a beginning, middle and an end to the story. It can be funny, scary or artistically beautiful. Use animations from other sources, images or maps. It needs to be G rated. Creativity is key. You can use images from the internet or things you have photographed or drawn. You can use clip art / cartoon characters. I have no example because I want you to come up with an idea. The animation example below is more for how the attention to detail adds to the animation. Example look at BZ's Swish What made this work was the gray object vibrates when it sticks to the bomb.
The red flashing dot on the bomb helped you understand it was a bomb. It was a detail that adds to the whole thing. Paying attention to the details will make it a better animation. |